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Party Dying Battle BGM

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Party Dying Battle BGM

Version: 1.0

Author: DiamondandPlatinum3

Date: September 5, 2012

 

 

 

Planned Future Versions

  • You Tell Me :)
Description

This script allows you to play an 'in-danger' BGM when your party HP or singular actor hp is below a certain point. Similar to Pokemon Black and White when your lead pokemon is in danger of fainting.

 

 

 

Features

  • Can play danger BGM based on singular actor of entire party
Screenshots

 

Cannot screenshot audio playing, I'm afraid :o

 

 

 

Instructions

  • Paste this script below materials but above main in your script editor.
  • Edit the things in the editable region
Script

Get it from here

 

 

 

Credit

  • DP3 / DiamondandPlatinum3
Support

Post in this thread or PM me.

 

 

 

Known Compatibility Issues

I am unaware of any scripts it doesn't work with; if you find any, post in this thread.

 

 

 

Demo

A demo is unnecessary for a script such as this.

 

 

 

Author's Notes

This weeks scripting has been brought to you by the letter E, as in 'Emil Castagnier is an awesome character' :D

 

 

 

Terms of Use

You may find my Terms of Use Here.

Edited by DP3

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Can you do the Party Dying BGM that ONLY change Volume and pitch?

Updated the script to do that.

If you want it to play the same battle BGM at a different volume and pitch, set the DyingBGM to nil:

 

DyingBGM        = nil

 

The volume and pitch options after that still do what they say they do.

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