Woll Smoth 0 Posted September 22, 2012 This may be a minor request, but If someone could make the textboxes make a sound effect when pressing z at the end I'd appreciate it very much. Share this post Link to post Share on other sites
Galv 1,386 Posted September 22, 2012 This probably would have been better in the script request section. But anyway, does this do what you wanted? class Window_Message < Window_Base alias galv_process_input process_input def process_input galv_process_input RPG::SE.new("Item1", 100, 150).play end end To change the sound, change the "Item1" to whatever sound you want and the two numbers after are volume (0-100) and pitch (50-150). 2 dbchest and Cecillia reacted to this Share this post Link to post Share on other sites
amerk 1,122 Posted September 24, 2012 Moving this to script request. Please be mindful of where you are posting. Share this post Link to post Share on other sites
wariolandgoldpiramid 5 Posted September 26, 2012 I watched a Youtube Let's Play of a RM1 game that had SE for the messages, and it was kind of annoying. So, something tells me this is not a good idea. Share this post Link to post Share on other sites
Coolie 147 Posted September 26, 2012 Sound effects for letter by letter display is annoying, if that's what you mean. Having a sound play when you confirm a message after it's all typed out sounds just fine. Share this post Link to post Share on other sites