casper667 133 Posted November 16, 2012 (edited) CSCA Event Conditions By: Casper Gaming (Casper667) Last Update: November 15, 2012 Latest Version: 1.0.0 Features - Allows you to have unlimited event conditions. How to Use Place in your materials section. Plug and Play. Instructions for setting up additional conditions in events included in script. Script Text file is found here(copy and paste everything into your script editor in the materials section): LINK Credit Casper Gaming Terms http://caspergaming.com/terms-of-use/ Edited July 1, 2020 by casper667 Update link URLs 1 Share this post Link to post Share on other sites
Tsukihime 1,489 Posted November 16, 2012 (edited) I generally think it is not a good idea to reserve a particular index because what happens if two or three scripts reserve the same index for different purposes. Edited November 16, 2012 by Tsukihime Share this post Link to post Share on other sites
casper667 133 Posted November 17, 2012 (edited) Using the first index was done to improve performance. It might get kind of laggy if the script has to search each index for conditions in each event on the map especially if there are multiple pages or the events have many commands in them each time the map is refreshed. Edited November 17, 2012 by casper667 Share this post Link to post Share on other sites
CT Bolt 23 Posted February 12, 2013 Working great so far! Thank you so much for this, it's such a great idea for a script. Share this post Link to post Share on other sites