Victor Sant 273 Posted January 12, 2012 (edited) Victor Engine - Control Codes This script adds new Control Codes (such as \c[x], \n[x]...) to be used whitin the texts. By default they can be used only on Message and Help Window, they can be used everywhere when used together with the script 'Victor Engine - Control Text' Download: Victor Engine - Control Codes Credits: Author: Victor Sant Edited June 22, 2012 by Victor Sant Share this post Link to post Share on other sites
Jasonicus 62 Posted January 12, 2012 (edited) Your script isn't downloadable on your site. Now it works. Edited January 12, 2012 by Jasonicus Share this post Link to post Share on other sites
Platoon 1 Posted January 12, 2012 Sorry, i cant seem to make it work. If I wanted an item named "Short Sword" in the blue color, could you give me an example on how to do it? Share this post Link to post Share on other sites
Victor Sant 273 Posted January 12, 2012 @Platoon6666 Did you notice that you need the script 'Victor Engine - Control Text' to use the codes outside of the Message and Help windows? Also did you read the instructions for the Control Text? Share this post Link to post Share on other sites
Platoon 1 Posted January 12, 2012 Yes I read everything, I have a lot of scripts from you, all working, minus this one. Im trying to change the color of items with the same scheme of the message, like \c[x]itemname\c[0] but its not working. It also doesnt work with Class and other things I saw in your Screenshot. Its not giving any error either, but maybe its other script in conflict? If you could upload a demo of it for me, I would appreciate man. Keep up the good work Share this post Link to post Share on other sites
Victor Sant 273 Posted January 12, 2012 (edited) did you read this part: # Text with codes are have a slow process, slower than the default draw text # (wich is very slow by itself). Also, text with codes won't stretch to # fit the text width. So you can set if all text will automatically use codes # or if only specified text will do. # If VE_AUTOMATIC_TEXT_CODE = true, all text will automatically use codes, # if false you will need to add the code \# at the start of any text # you might want to use control codes. No control code will work on the database, beside the descriptions, unless you set VE_AUTOMATIC_TEXT_CODE = true or add \# to the code. That assuming you're using the 'VE - Control Text', if not using, you won't be able to use the codes at the database fields at all. Edited January 13, 2012 by Victor Sant Share this post Link to post Share on other sites
Platoon 1 Posted January 12, 2012 Thanks man, reading everything carefully again I could solve the problem. Also thanks for the scripts. Share this post Link to post Share on other sites