Jun33 1 Posted December 30, 2012 (edited) Hi everyone! I was wondering something last day: as you can access to the name of a character thought $game_actors[x].name ; there's any way to access to the formula of a skill??? Also it would be possible to change it though scripting? And, if I can, the change can be saved? I mean, if I have a game and I want to improve an skill and I change his formula (if it's possible), there's any way to save this change? Edited January 2, 2013 by Jun33 Share this post Link to post Share on other sites
Victor Sant 273 Posted December 30, 2012 $data_skills[id].damage.formula$data_skills[id].damage.formula The formula is saved on the skill data, so you can't save any changes on it (saving changes would change the skills from the other save games), you would need a custom script to store the new formulas on a saveable object and call them. Share this post Link to post Share on other sites
+ Titanhex 284 Posted December 30, 2012 (edited) Why couldn't you just set the formula to a game_variable. Then set the game variable to the formula at the start of the game. Then change the variable instead of the $data_skills[id].damage.formula. And also reference the variable when you want the formula. EDIT: Eh, nevermind. It has to be stored on the formula or the syntax fails, unless there's another way to do it. Edited December 30, 2012 by Titanhex Share this post Link to post Share on other sites
Xypher 176 Posted December 31, 2012 could be done with tsuki's custom database script Share this post Link to post Share on other sites
Jun33 1 Posted January 2, 2013 Really thanks Xypher! Let's see how it works Victor and Titanhex, also thank you for the information!!! Share this post Link to post Share on other sites